Development of OctaMED Soundstudio 2 was stopped.
                                  An other team will continue this project.
                                  
                                  Checkpoints of our development:
                                
                                
                                  - 
                                         
extention of Kato's BOOPSI class library for doing a modern
                                                and fast graphical user interface
                                   
                                  - 
                                         
first attempts of diagnosting the old code and its behaviour
                                                caused by the reason of having nearly no documentation of it
                                   
                                  - 
                                         
since there is no SAS Compiler nor future development is done
                                                at SAS OMSS has to get ported to another Compiler --- SAS was
                                                called an "OS compiler" which manages many tricks.
                                                These stuff caused side effects when compiled with MaxonCPP
                                                or StormCPP.
                                   
                                  new GUI running in parallel to the old one
                                   
                                  - 
                                         
complete replacement for the old sample editor
                                   
                                  - 
                                         
starting enclapsuation of the structural design to an object
                                                orientied construction
                                   
                                  - 
                                         
some dirty parts like: cache flushing and Disable() plus CPU
                                                leakage asked for much investment of time
                                   
                                  - 
                                         
Plug-In interface for hardware drivers and more 
                                   
                                  - 
                                         
assembler code removed out of the mixing routines and MIDI
                                                -- replaced with modern stuff done in C/C++ 
                                   
                                  - 
                                         
MIDI again re-thought and replaced by CAMD.device (CBM did
                                                the concept) 
                                   
                                  Roadmap for the future:
                                  - 
                                         
effects possible not only global but for every track
                                   
                                  - 
                                         
doing drivers for all available soundboards or forcing people
                                                to do so (each of them requires audio and CAMD support)
                                   
                                  - 
                                         
final distributed tests
                                   
                                  - 
                                         
re-compile for modern hardware architecture including CPU